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Features overview

A tour of everything the panel does, and what each feature needs. Follow the links for details.

Server & monitoring

FeatureWhat it doesNeeds
OverviewStatus, version, uptime, players onlineREST/RCON
InsightsMetric history charts (players, memory)REST/RCON
PlayersOnline list + offline roster; kick & banREST/RCON (offline roster uses GameData)
Server controlsBroadcast, save, shutdown, unbanREST/RCON
Logs & ActivityTail server logs; audit feed of panel actionsLog file or Docker socket

Configuration & operations

FeatureWhat it doesNeeds
Server configEdit the real PalWorldSettings.ini and applyData mount (else client-side generator)
Schedules & profilesScheduled restarts, weekly config events, saved profilesData mount
BackupsSnapshot, download, restore world savesData mount

World, pals & crafting

FeatureWhat it doesNeeds
MapCoordinate map of players, bases, pals, bossesGameData API
GuildsGuild list with members, bases, pal countsGameData API or save
PalsEvery pal on the server, searchableGameData/save
PaldeckBrowse all pals; track captured; rank workersBundled dataset
Crafting plannerRecursive recipe breakdown + where to farmBundled dataset

Save editor (batched, auto-backups)

FeatureWhat it doesNeeds
TeleportMove a player anywhere (Xbox included)Save mount + container control
Player editsLevel, exp, stat points, refuel, goldSave mount + container control
Pal editsLevel, IVs, stars, heal, passives, duplicate, copySave mount + container control
Guild editsRename, hand over leadership, kickSave mount + container control
InventoryView items; give, transfer, deleteSave mount + container control

Every save edit is queued and applied in one restart with an automatic backup — see Save editor.

Authentication

A bootstrap admin password always works, plus optional Discord OAuth with role-based access (admin vs viewer). See Authentication & roles.

Released under the MIT License.